Ah, but new experts will rise up and embrace the new, friendly Stack Overflow that they have always wanted. And maybe rediscover the same things the bitter, hateful old guard found.
You probably tried to import a new input system package for multiple input devices compatibility. These type of errors are due to conflict between old and new input system packages and are probably resolved in latest updates. To resolve this issue, Go to Edit -> Project Settings -> Player ->Under Other Settings under Configuration is the option Active Input Handling. Select Both. Unity will ...
It's all determined by your browser's settings. Using window.open tells the browser to open something new, then the browser opens up what is chosen in its settings - tab or window. In the browsers you tested with, change the settings to open in a new window instead of a tab and you'll see the others' solutions are wrong.
New does not guarantee heap allocation and simply avoiding new does not guarantee stack allocation. New is always used to allocate dynamic memory, which then has to be freed. By doing the first option, that memory will be automagically freed when scope is lost.
4042 I started some work on a new feature and after coding for a bit, I decided this feature should be on its own branch. How do I move the existing uncommitted changes to a new branch and reset my current one? I want to reset my current branch while preserving existing work on the new feature.